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Meet Ollo

Every campaign needs someone who remembers what happened. Ours has feathers.

WRWill Read

Ollo started as a placeholder. We needed something to sit in the corner of the session view and tell you that your notes had saved, and a small owl was the first thing anyone drew.

The placeholder stuck, and then it started doing work. Ollo is where the campaign's memory lives: the recap of last session, the NPC whose name you have forgotten, the clue nobody followed up on three months ago. Ask in plain words and Ollo answers from your own notes, not from a model's imagination.

There are two rules we hold Ollo to. It never invents campaign facts — if the answer is not in your notes, it says so. And it never speaks unless spoken to. A companion that interrupts your session is not a companion, it is a notification.